1. Genre of Game?
2. Who is the target audience and why?
3. After playing rock star games why do you think the company is so successful?
4. If you think there are what is the controversial elements?
Midnight Club
1. Racing Game
2. 12+, because although its a fun driving game, its single player and you don't need anyone else its fun to watch but the reason the company probably made it for 12+ is because you can smash into cars as well as smash up your own car, run into people and get arrested.
3. Its fun to play, fast pace, adventurous and you can go as fast as you want and do what you want in the game. There is good graphics and you can go on internet and play multiplayer. It is a game for the play station 3 which is a popular console so if you have the game you may be able to convince your friends to buy the game so you can play multi-player.
4. The controversial elements are that its a car game therefore it attracts car fans , you can play online so it encourages friends to get the game too.
Man Hunt
1. Action
2.18 because the game is a violent killing game even the title suggests death 'Man hunt'.
3. Its challenging and appeals to older people to be violent in game and keep violence for game and not outside.
Grand Theft Auto Vice City
1.Action/Adventure
2. 18+ - because you can murder, steal, drive, chase, murder people like police, higher prostitutes and smash up cars and scenery including your own car.
3. You can do what you want and be as adventurous as you want.
4. It can become a racing game from police which can be very action packed. Its for PS2 and most people have the console ,its single player as it appears to be a game you wouldn't want everyone to see you play.
Showing posts with label Eloise. Show all posts
Showing posts with label Eloise. Show all posts
Wednesday, 28 April 2010
Friday, 23 April 2010
Video Games
Video Games over time have become more graphic and violent however the storyline of games appear to be becoming steadily worse, for example the game 50cent you have to chase after a woman who stole your skull item and gain points for murdering people. The People who play games that are violent appear to be aware that there brain is telling them that what they are doing is wrong yet they enjoy it, it is questionable whether it is the media conditioning people to get involved with slaughter. Non violent games such as the Mario games and puzzle games such as Tetris aren't as popular as games such as grand theft auto where people can experience being the worse person they can be and not have to feel bad at all. Does the game encourage people to be bad in real life or does it encourage people to be as bad as they want in the game so they avoid doing this in real life?
From the program of Charlie Booker screen wipe he recons that games are beginning to loose their charm as within violent games its all about violence and killing. However casual games are rapidly expanding, for example 'wii sports' and 'Mamas kitchen' for the wii. Games are evolving from using a box like controller with one button, to more complicated controls to the predicted future of no longer needing controls at all and focusing on virtual reality and being in the game.
From the program of Charlie Booker screen wipe he recons that games are beginning to loose their charm as within violent games its all about violence and killing. However casual games are rapidly expanding, for example 'wii sports' and 'Mamas kitchen' for the wii. Games are evolving from using a box like controller with one button, to more complicated controls to the predicted future of no longer needing controls at all and focusing on virtual reality and being in the game.
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